Standard Roleplay Rules
These core roleplay rules are never to be bent or broken.
1. Stay in Character
Roleplaying is the main purpose of this server. You must play as though you are the character you’ve created, and your behaviors and interactions in the game should reflect your character’s behaviors and mannerisms. You must stay in character at all times while on the server.
2. Have Value for Life
When in an active RP situation, you must value your life and the lives of others. Your character is mortal and only has one life- you should act appropriate to their personality when faced with dangers.
3. No Metagaming
Metagaming is the use of knowledge that the player is aware of but that the character has not yet learned. You cannot know or act on any information that your character hasn’t directly learned through roleplay. Metagaming and the use of meta information will not be tolerated.
4. No Powergaming
Powergaming is the the act of using a game mechanic, external information, or a roleplay concept to favor a specific character or story and give them an unfair or unrealistic advantage. Powergaming in any form is prohibited.
5. Honor "New Life Rule"
New Life Rule or “NRL” means that upon death during roleplay, your character does not actually die (unless you decide to permanently kill off your character), but you are not allowed to return to your corpse (unless continuing the scene via hostage roleplay) and you forget all events leading up to the death.
6. Avoid Roleplay Blurring
There must be a clear separation between ‘in character’ (IC) and ‘out of character’ (OOC) behavior and knowledge. If your personal feelings begin to bleed into the roleplay, it is advised that you take a break from the server. If you continue to act based on OOC feelings, beliefs, disagreements or other information in character, especially in a toxic manner, we will be forced to remove you from the server. Please remember that your character is not you and anything that happens to your character is not a direct attack on your outside reality.