Never exploit game mechanics, that are unrealistic, to gain an unfair advantage.
This is including but not limited to the following acts:
4-a. Structure Mechanics: Never circumvent locked company structures by using the UI to “pick up” or “demolish” pieces.
4-b. Building Mechanics: Never instantly replace structures during battle, or cover up break-ins with no evidence.
4-c. “Honeycombing” or “Meshing”: Never honeycomb or reinforce structures with extra pieces in order to maximize defenses.
4-d. Rank Locks: Never use rank locks on tames to either deny their use or hide inventory items.
4-e. Makers Mark Test: Never force a character to craft an item in order to “identify them” by the crafting label.
4-f. Rolling Ownership or “Heirlooming”: Never transfer an old character’s property to a newly re-rolled character by abusing claims.
4-g. Bed Teleporting: Never use beds to teleport or “fast travel” to another location.
4-h. “Death Jumping”: Never kill yourself in order to ‘jump’ locations instantly (even if just to ‘check something’).
4-i. “Vitamin G” (or similar): Never request to be killed or kill another player to circumvent survival systems.
4-j. Suicide Escape: Never purposefully kill yourself to avoid or escape the current roleplay.
4-k.Vanity Camera: Never use the ‘vanity camera’ or ‘K Camera’ to manipulate your view and obtain meta information.
4-l. Paintbrush Meta: Never use a paint brush to access and “see” a parked ship’s full sail design.
4-m. Animation Cancelling: Never purposely cancel character animations or actions in order to gain a combat advantage.
4-n. Animation Ghosting: Never abuse animations or emotes in order to glitch, “ghost” or “phase” through solid walls and boundaries.
Remember: Always ask yourself, can I do this in reality? If the answer is no, you probably shouldn’t do it!