Atlas Companies












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1. Companies

Companies are allowed a maximum of 25 players, and are accountable for the actions of all of their members. Always be aware of your associations and their activities as these relationships can effect reactions that others have toward your individual character. This limit may raise through the season depending on population.

2. Alliances

Alliances are only meant to be used to push RP forward, and utilizing them to surpass restrictions is considered powergaming and will not be tolerated.

  • Clans are allowed one alliance.
  • Allies may never live within the same server grid (to avoid capacity abuse).
  • Ally actions may reflect poorly on your company in roleplay (guilt by association).

3. Leaving the Group?

For whatever reason, sometimes a player or group of players needs to leave their current company. You may not manipulate the exit of multiple members over several days to circumvent these limits. 

3-a. Exit Allowance
When leaving a tribe, clan or company, you are always allowed to take your personal belongings. Despite this allowance, leaving without discussion, may still have in-character consequences or lead to additional roleplay with your original group.

  • Your Current Gear (up to 1 armor set , 1 set of tools, and 2 weapons).
  • Any Personal Belongings (specific to your personal roleplay, such as journals).
  • Enough Food, Water and basic repair material to survive the day.
  • 1 Vehicle (if you own a personal vehicle*).
  • 1 Personal Tame (if you own a personal tame).
  • Any additional if negotiated.

* If you are leaving with other members, you may only take one vehicle total. You may only take the crew currently stationed upon the vehicle (or enough crew to control each sail, if none are currently present).

Settlements & Land Ownership

1. Land Claims

Each company may only govern one (1) island total, regardless of the size or might of the company. 

  • An official claim must occur in order to be granted “Island Governance privilege”.
  • The governing company must live and build their base on the claimed island.
  • Freeports and “Public Land” is governed by The Crown and can never be counter-claimed.

2. Island Governance

The owning company or “governor” has the right to perform certain action within their island territory.

3. “The Good Neighbor Initiative”

Due to the limited amount of islands available, Island owners must be willing to let smaller companies live upon the island depending on roleplay and relations.

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