How to Initiate Combat

You must always verbally initiate before engaging in PvP combat. Conflict can be a great catalyst for RP, but there must be RP before conflict

01

Step one

Initiation | Demand

Prior to combat, you must state a clear demand that is reasonable for the opponent to meet and would not be overly detrimental to the roleplay experience. This demand must also include a consequence, even if only “or else”.

02

Step Two

Response | Consequence​​

You must allow the player ample time to respond to your demand, even if that response is to do nothing. After being given ample time to respond, if the player has not yield to the demand, you may engage them in combat. 

01

Step one

Initiation | Demand

Prior to combat, you must state a clear demand that is reasonable for the opponent to meet and would not be overly detrimental to their roleplay experience. This demand must also include a consequence, even if only “or else”.

02

Step Two

Response | Consequence​​

You must allow them ample time to respond to your demand, even if that response is to do nothing. After being given ample time to respond, if the player has not surrendered to the demand, you may engage them in combat. 

Combat Regulations

1. No Death Matching

A death match (“random death match” or “RDM”) is the act of attacking another character without sufficient reason or prior roleplay interaction, simply for the sake of killing them. All combat must follow server combat initiation rules. RDM and “Kill on Sight” (or “KOS”) is not allowed, unless agreed to by both parties, except during official events and in the designated event zone. 

2. No Combat Logging

Logging out during a ‘scene’ in order to keep your character safe, avoid repercussions, or escape a situation. If you cannot finish a scene due to IRL circumstances, you must contact the other parties and arrange . You must deal with the consequences of the scene on your next log-in.

3. No Tames in Combat

Tames are not allowed to be used in combat, and all tames should be kept on passive during general RP. The only exception to this rule is during ‘Formal War’ when written into the war terms. For more in depth information and additional regulations for Tames in Combat, please visit out Tame Rule page.

4. No Killing Sleepers

Never intentionally kill or fatally harm offline or unconscious players.
Never take items from the inventory of an offline or unconscious player.

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